Browsed by
Category: interface

A dive into the black waters under the surface of persuasive design

A dive into the black waters under the surface of persuasive design

A Guardian article last October brings the darker aspects of the attention economy, particularly the techniques and tools of neural hijacking, into sharp focus. The piece summarizes some interaction design principles and trends that signal a fundamental shift in means, deployment, and startling effectiveness of mass persuasion. The mechanisms reliably and efficiently leverage neural reward (dopamine) circuits to seize, hold, and direct attention toward whatever end the designer and content providers choose. The organizer of a $1,700 per person event…

Read More Read More

Should AI agents’ voice interactions be more like our own? What effects should we anticipate?

Should AI agents’ voice interactions be more like our own? What effects should we anticipate?

An article at Wired.com considers the pros and cons of making the voice interactions of AI assistants more humanlike. The assumption that more human-like speech from AIs is naturally better may prove as incorrect as the belief that the desktop metaphor was the best way to make humans more proficient in using computers. When designing the interfaces between humans and machines, should we minimize the demands placed on users to learn more about the system they’re interacting with? That seems…

Read More Read More